Serious Game

This serious game is about risk advisory, it is intended to be played during conferences and seminaries by multiple teams of players, each one having an iPad and a set of physical documents to enforce a reality feeling.

The gamemaster can follow the scores in real-time and show them animated on a projection screen, throw rapidity questions.

Rules are modular, with sub-games bricks that can be activated/deactivated on build. Also all questions, answers, and many factors involved in the scoring computation can be managed through Excel sheet imports.

Based on Symfony2 for the back-end, HTML5 / CSS3 animations for the front-end, tested up to i0S9.

CLIENT: Deloitte
AGENCY: Redcom